Knowledge as Movement and Dwelling: Difference between revisions
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Go outside, and touch some dirt. | Go outside, and touch some dirt. | ||
Then return either to Cut 1: Voices of Thunder, or Cut 3: Wayfaring the Bearwatch project</ | Then return either to Cut 1: Voices of Thunder, or Cut 3: Wayfaring the Bearwatch project</span> | ||
<span class="return to cut 3 link" data-page-title="Wayfaring the BW project" data-section-id="1" data-encounter-type="return">[[Wayfaring the BW project#Covid-19 Remote Interviews|Cut 3: Wayfaring the BW Project]]</span> | <span class="return to cut 3 link" data-page-title="Wayfaring the BW project" data-section-id="1" data-encounter-type="return">[[Wayfaring the BW project#Covid-19 Remote Interviews|Cut 3: Wayfaring the BW Project]]</span> | ||
<span class="return to cut 1 link" data-page-title="Multiple Voices" data-section-id="0" data-encounter-type="return">[[Multiple Voices|Cut 1: Voices of THunder]]</span> | <span class="return to cut 1 link" data-page-title="Multiple Voices" data-section-id="0" data-encounter-type="return">[[Multiple Voices|Cut 1: Voices of THunder]]</span> |
Revision as of 20:43, 13 January 2025

Landmarks are defining features in the land that traditionally play an important role in Inuit topographical understandings of their land and its resources. They are important orienting features to keep one's bearing while travelling and to determine where one is located at any given moment (Aporta date). As a figure in this knowledge-land-scape they perform certain findings and insights that you can gather along the way. These insights are not always obvious when you follow only the three main cuts of the knowledge-land-scape. Like this one, they rather reveal themselves to you, as you respond to specific invitations, detours and ice pressure ridges. The insight that these landmarks have to offer are always particular to the paths and trails that lead towards them, and their meaning materializes in relation to where you come from, where are you going and what decisions you have made on the way.
Go outside, and touch some dirt.
Then return either to Cut 1: Voices of Thunder, or Cut 3: Wayfaring the Bearwatch project